Motion in a Plane · Lesson 5 of 13
Position, Velocity and Acceleration in a Plane
“Describe a curved trajectory using vector derivatives and explain the directions of velocity and acceleration.”
• Compute displacement and average velocity from position vectors. • Obtain instantaneous velocity and acceleration by differentiating components. • Distinguish a tangent velocity from the direction of acceleration. • Interpret speed and direction changes separately.
Track two coordinates with one clock
To locate an object moving on a tabletop, record x and y at each time. Combining them gives the position vector r = x i-hat + y j-hat. This vector points from the origin to the object. It is usually different from the object’s direction of motion. A particle can be northeast of the origin while travelling south. Position, velocity and acceleration answer different questions.
As the interval is shortened, the chord approaches the tangent to a smooth path. The direction of instantaneous velocity is along that tangent in the direction of motion, provided the speed is nonzero. At an instant of zero speed the zero velocity vector has no direction, though the path can still have a limiting tangent. The speed is the magnitude of the instantaneous velocity, not the magnitude of position divided by time.
Acceleration is the change of a vector
In one dimension, velocity and acceleration lie on one line. In a plane their angle can be anywhere from 0° to 180°. An acceleration component along velocity changes speed; a component perpendicular to velocity changes direction. An object following a curve can therefore accelerate while its speed stays constant. Conversely, knowing the acceleration alone does not determine the trajectory: the initial position and velocity also matter.
Problem
Velocity changes from 4 i-hat m/s to 4 j-hat m/s in 2 s. Find average acceleration.
- 1.The speed is 4 m/s at both endpoints, but the velocity vectors differ.
- 2.Change in velocity = −4 i-hat + 4 j-hat m/s.
- 3.Average acceleration = −2 i-hat + 2 j-hat m/s². Its magnitude is 2√2 = 2.83 m/s², directed 135° from +x.
- 4.Zero change in speed did not imply zero change in velocity. Endpoint data determine average acceleration but not its detailed variation during the interval.
Differentiate each coordinate independently
Problem
Let r = 3t i-hat + 2t² j-hat + 5 k-hat metres. Find velocity and acceleration, and velocity at t = 1 s.
- 1.With t in seconds and coefficients carrying the required units, differentiation gives v = 3 i-hat + 4t j-hat m/s.
- 2.Differentiate again: a = 4 j-hat m/s². The constant z-coordinate has zero derivative, so there is no z-velocity or z-acceleration.
- 3.At 1 s, v = 3 i-hat + 4 j-hat m/s. Speed is 5 m/s and direction is arctan(4/3) = 53.13° above +x.
- 4.The particle remains in the plane z = 5 m. A nonzero k-component of position does not automatically mean three-dimensional motion.
Problem
Let r = 3t i-hat − 2t² j-hat + 4 k-hat metres. Find velocity and acceleration at 2 s.
- 1.v = 3 i-hat − 4t j-hat m/s, so at 2 s it is 3 i-hat − 8 j-hat m/s.
- 2.a = −4 j-hat m/s². Speed at 2 s is √73 = 8.54 m/s.
- 3.Velocity points arctan(8/3) = 69.44° below positive x. The acceleration points vertically downward, at a different angle.
- 4.The constant z = 4 m again sets the plane of motion and contributes no velocity.
Distance and averages along a curved route
Average speed remains total path length divided by elapsed time. It can exceed the magnitude of average velocity even without a reversal on one axis: a curved path already adds more length than the straight chord. Instantaneous speed equals |v|. For a differentiable path, accumulated distance is the time integral of √(v_x² + v_y²), with a third squared component if the motion is in space. Integrating components of velocity instead yields vector displacement.
Quiz
A particle moves along a smooth curved path at constant nonzero speed. Which statement must be true?
Key Takeaways
• Position points from the origin; velocity points along the local direction of motion. • Differentiate each fixed-axis component to obtain velocity and acceleration. • Acceleration can change speed, direction or both. • Average acceleration uses final velocity minus initial velocity. • A constant speed can coexist with a changing velocity.