Linear Programming · Lesson 4 of 4
Chapter Summary and Practice
“Connect modeling, feasible geometry, vertex calculations, and the different possible optimisation outcomes.”
• Build a complete linear programming model from a planning situation. • Connect inequalities, feasible regions, and vertex tables. • Select the correct method for bounded, unbounded, and empty regions. • Recognise unique optima and entire segments of optimal solutions. • Explain results in context and diagnose common reasoning errors.
One chain of reasoning
Linear programming joins two tasks: describing allowed choices and deciding which allowed choice best meets a goal. A good solution makes both tasks visible. The graph shows permission; the objective function ranks the permitted points.
Begin by defining decision variables with units. Translate every limit into a constraint, including non-negative restrictions. Then write the linear objective and state whether to maximise or minimise it. Only after the model is complete should you graph its feasible region.
| Idea | Meaning | Question to ask |
|---|---|---|
| Decision variables | Quantities we can choose | What do x and y count or measure? |
| Constraints | Restrictions that all hold together | Which plans are allowed? |
| Objective | The quantity to optimise | What does a larger or smaller value mean? |
| Feasible region | Common solution set of the constraints | Is there any overlap? Is it bounded? |
| Optimal solution | A feasible point attaining the best value | Is the claimed value attainable and unbeatable? |
Problem
A craft shop can make at most 12 items. A frame requires 2 material units and a stand requires 1; at most 18 units are available. Profits are ₹50 per frame and ₹30 per stand. Find the most profitable plan.
- 1.Let count frames and count stands. Maximise subject to , , and .
- 2.The feasible region is bounded. Its axis vertices are , , and . Subtracting the boundary equations gives , so the remaining vertex is .
- 3.The vertex profits are 0, 450, 360, and 480 rupees respectively. The largest value is ₹480 at .
- 4.Make 6 frames and 6 stands. This uses item places and material units, so the optimal plan satisfies both limits and uses whole numbers.
Use the shape before the table
A table has different force depending on the feasible region. In a nonempty bounded region, the largest and smallest vertex values settle the problem. In an unbounded region, they are candidates requiring an extra check. If there is no common region, there is nothing to evaluate.
| Region or objective pattern | Correct action | Possible result |
|---|---|---|
| Nonempty and bounded | Evaluate all vertices | A maximum and minimum, possibly shared along an edge |
| Unbounded with a minimum candidate m | Test the feasible overlap with the strict lower half-plane | Finite minimum or no finite minimum |
| Unbounded with a maximum candidate M | Test the feasible overlap with the strict upper half-plane | Finite maximum or no finite maximum |
| No common feasible point | Explain the incompatible constraints | No feasible solution |
| Two vertices tie at the required optimum | Examine their connecting segment | Every point of that segment is also optimal |
The corner-point results depend on linearity and the straight-sided convex feasible regions in this chapter. They are not a general instruction to test a few special points in every optimisation problem. Always check that the model has the structure required by the method.
Problem
Maximise subject to , . Describe all optimal solutions.
- 1.The feasible triangle has vertices , , and . Their objective values are 0, 16, and 16.
- 2.The region is bounded, so 16 is the maximum. The two nonzero vertices are not the only maximisers.
- 3.Every point of the joining edge satisfies and therefore . All maximum points are for .
- 4.A statement listing only and would miss the interior maximum points, such as .
Existing optima and endlessly improving values
A value is a minimum only if it is reached by a feasible point and no feasible point gives a smaller value. The analogous statement defines a maximum. This wording keeps finite best values separate from directions in which the objective grows or decreases indefinitely.
Problem
Find the minimum and maximum of subject to and .
- 1.The region is unbounded and has vertices and , giving objective values 8 and 4.
- 2.For any feasible point, . The feasible point attains 4, so 4 is the minimum.
- 3.For points with , all constraints hold and . These values increase indefinitely, so there is no finite maximum.
- 4.The largest vertex value, 8, is not a maximum. For example, the feasible point already gives 10.
Problem
A proposed model requires , , and . Can any objective have an optimal feasible solution?
- 1.Divide the second inequality by 2 to obtain .
- 2.The model simultaneously demands that the same sum be at least 7 and at most 5. These intervals do not overlap.
- 3.The feasible region is empty. Consequently no objective can have an optimal feasible solution under these constraints.
- 4.The difficulty is in the restrictions, so choosing another profit or cost function does not solve it. Recheck the assumptions if the model is intended to represent a real situation.
Explain and check your solution
Finish a solution with an interpretation, not an unexplained number. State which point or set of points is optimal, give the objective value, and identify the reason that your comparison is conclusive. When no optimum exists, state whether the cause is incompatibility or unbounded improvement.
A point on one boundary may violate another constraint. Using every available resource need not maximise the objective. Two equal vertex values need not be optimal unless they are the required extreme. An unbounded region need not lack a minimum. Rounding a continuous answer need not produce an allowed decision.
Non-negative restrictions include and . Their axes become boundary pieces wherever the other inequalities permit those points.
Quiz
A point satisfies three of four constraints. How should it be classified?
Which equation represents points with a fixed objective value for ?
A bounded feasible polygon has vertex objective values 5, 12, 12, and 8. What can be concluded about maximisation?
In an unbounded region, the largest corner value is 20, but a feasible point gives 25. What follows?
For and , what is the minimum of ?
Why is the model , infeasible?
Which statement gives the most complete conclusion for the craft shop example?
Practice Problems
- Define decision variable, constraint, objective function, feasible region, vertex, and optimal solution in your own words, connecting the definitions in one example.
- Reconstruct the furniture dealer model and solve it from beginning to end without referring to a vertex table.
- Maximise subject to , , and . Include a labelled graph and an exact vertex table.
- Find both extrema of subject to and . Describe every maximum point.
- Minimise subject to and . Prove that your proposed minimum is unbeatable.
- For under , , , and , distinguish feasibility from existence of a maximum.
- Explain why and cannot hold at the same point. Can changing the objective help?
- Two feasible vertices give the same value 18, while another gives 25. Explain what can and cannot be said about the joining segment for maximisation and minimisation.
- Create a two-variable model for a shop with a budget and storage limit. Choose numbers for which the best point can be interpreted as whole items, and solve your model.
- Draw an unbounded region with a finite minimum and infinitely many minimum points. State an objective and justify the whole optimal set.
- For an unbounded region with smallest corner value 7, explain exactly what a common point with tells you. Then explain what no such common point tells you.
- Audit this claim: “The graph has two lines, so their intersection must be the best point.” List the checks missing from the reasoning.
For , the vertices are , , , and ; the maximum is 42 at . For , the minimum is 0 at the origin and the maximum is 12 along the segment from to . For under , the minimum is 10 at because .
Key Takeaways
Model first: define variables, restrictions, and the direction of optimisation. Graph the common feasible region before selecting candidate points. For a nonempty bounded region, both extrema are obtained from vertex values. For an unbounded region, test each objective direction beyond the corner table. An optimal edge contains infinitely many best points; an empty region contains no permitted point. Report the decision, its objective value, and the reason the conclusion is valid.
Previous · Lesson 3
Unbounded and Infeasible Problems
Next
End of chapter