Motion in a Straight Line · Lesson 10 of 10
Chapter Summary and Practice
“Connect the complete chapter, diagnose common mistakes and practise multi-step straight-line motion.”
• Choose the appropriate definitions or equations for a motion problem. • Check signs, units, intervals and assumptions. • Combine graph, algebraic and physical descriptions. • Explain the reasoning behind numerical and conceptual answers.
Build a description before calculating
Start by naming the object and reference frame. Choose an origin and positive axis direction, define the zero of time, and label the quantities you know. Decide whether the body can be treated as a point for this question. Then identify the motion phases: resting, constant velocity, constant acceleration, or a brief interaction such as a bounce. A correct model makes the calculation shorter and prevents inconsistent signs.
| Quantity | Meaning or relation | SI unit and dimension |
|---|---|---|
| Position x | Coordinate relative to an origin | m; [L] |
| Displacement Δx | Final position minus initial position | m; [L] |
| Distance D | Total path length | m; [L] |
| Average velocity | Δx / Δt | m/s; [L T⁻¹] |
| Average speed | D / Δt | m/s; [L T⁻¹] |
| Instantaneous velocity | dx/dt | m/s; [L T⁻¹] |
| Instantaneous speed | |v| | m/s; [L T⁻¹] |
| Average acceleration | Δv / Δt | m/s²; [L T⁻²] |
| Instantaneous acceleration | dv/dt | m/s²; [L T⁻²] |
A compact equation map
| Physical situation | Useful result | Condition |
|---|---|---|
| Drop from rest | d = ½gt²; speed = gt | Negligible drag, constant g |
| Upward throw | t_up = u/g; H = u²/(2g) | u is positive upward launch speed |
| Return to launch height | T = 2u/g | Same release and landing heights |
| Uniform braking | d_b = u²/(2b); t_b = u/b | b is positive deceleration magnitude |
| Reaction travel | d_r = ut_r | Approximately constant speed during response |
| Ruler drop | t_r = √(2d/g) | Released from rest |
Use the reasoning, not just a remembered formula
An equation is useful only if its assumptions match the interval. Check that all velocities refer to the same observer, that kilometres per hour have been converted if other quantities use metres and seconds, and that initial position is included. When a quadratic gives two times, inspect the physical interval rather than automatically accepting both. When taking a square root for velocity, restore direction from the trajectory.
Problem
A vehicle starts from rest, accelerates at 2 m/s² for 5 s, then continues at constant velocity for 10 s. Find total distance and average speed.
- 1.At the end of acceleration, v = 2 × 5 = 10 m/s. The first distance is ½ × 2 × 5² = 25 m.
- 2.The next phase covers 10 × 10 = 100 m. It has zero acceleration and must be handled separately.
- 3.Total distance = 125 m in 15 s, so average speed = 8.33 m/s. Motion never reverses, so with forward positive the average velocity is +8.33 m/s.
Problem
Position is x = 4 + 12t − 3t² metres for 0 ≤ t ≤ 4 s. Find the turning time, displacement and distance.
- 1.Differentiate: v = 12 − 6t m/s and a = −6 m/s².
- 2.The turn occurs at t = 2 s. Positions are x(0) = 4 m, x(2) = 16 m and x(4) = 4 m.
- 3.Displacement is zero; distance is |16 − 4| + |4 − 16| = 24 m.
- 4.Average speed is 24/4 = 6 m/s and average velocity is zero. The nonzero initial position does not affect the displacement difference.
Problem
A ball is thrown downward at 5 m/s from a height of 30 m. Use g = 10 m/s². Find impact time and speed.
- 1.Choose downward positive and the launch point as origin. Then u = +5 m/s, a = +10 m/s² and s = +30 m.
- 2.Use 30 = 5t + 5t², giving (t + 3)(t − 2) = 0. The future impact occurs at t = 2 s.
- 3.Velocity is 5 + 10 × 2 = +25 m/s, so impact speed is 25 m/s. Check: 25² = 5² + 2 × 10 × 30.
Problem
An object moves 100 m at 10 m/s and another 100 m at 20 m/s in the same direction. Is its average speed 15 m/s?
- 1.The times are 10 s and 5 s. Total time is 15 s.
- 2.Average speed is 200/15 = 13.33 m/s. The value 15 m/s would apply to equal durations, not these equal distances.
- 3.The smaller speed lasts longer, so it contributes more time weight. Because there is no reversal, the average velocity magnitude equals this average speed.
Problem
A walker starts at 1 m/s. A cyclist starts from the same point 10 s later at 6 m/s. When does the cyclist catch the walker?
- 1.Use t measured from the cyclist’s start. At this instant the walker has a 10 m lead.
- 2.The gap closes at 6 − 1 = 5 m/s, so catch time is 10/5 = 2 s after the cyclist starts.
- 3.This is 12 s after the walker starts, at a position 12 m from the common starting point. Both answers for time are correct only when their clock origins are stated.
Concept checks with explanations
| Claim | Decision and reason |
|---|---|
| Negative acceleration always reduces speed | False: it increases speed when velocity is negative. |
| Zero speed can coexist with nonzero velocity | False: instantaneous speed equals |v|. |
| Zero velocity at an instant requires zero acceleration | False: the top of an upward throw is a counterexample. |
| Constant velocity means zero acceleration | True on a differentiable interval, because dv/dt = 0. |
| A curved x–t graph means a curved path | False: it can describe changing velocity along a straight line. |
| Distance equals |displacement| whenever endpoints differ | False: equality requires no reversal during the interval. |
| The standard three motion equations always hold | False: constant acceleration is required. |
| A speed graph has the same sign information as a velocity graph | False: speed omits direction. |
Check your own solution
After calculating, ask whether the units match the requested quantity and whether the sign agrees with the stated direction. Compare distance with displacement magnitude: distance cannot be smaller. Check whether a claimed stopping time leaves velocity at zero, or whether a meeting time gives equal positions for both objects. For a vertical throw, verify that acceleration stays downward at the top. A rough graph often exposes a mistaken sign or an overlooked reversal before a long calculation does.
To practise independently, cover the worked solutions above, sketch each motion and solve it using a second representation. For a constant-acceleration calculation, check the result using the area of a velocity-time graph. For a relative-motion calculation, check the meeting with both separate position equations. Agreement between methods is more useful than memorising an answer.
Quiz
An object starts with v = +4 m/s and keeps a = −2 m/s² for 4 s. Which result is correct?
Key Takeaways
• Choose a frame, signs and interval before calculating. • Distinguish position, displacement and distance; distinguish average from instantaneous rates. • Read slopes and signed areas using the correct axes. • Use constant-acceleration formulas only where their assumptions hold. • Split at reversals for distance and at changes of acceleration for phase-by-phase calculations.
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Interpreting Complex Motion Graphs
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